Path to Companionship
Oct 24, 2016 0:35:10 GMT
Post by Mark Phoenixa on Oct 24, 2016 0:35:10 GMT
I have never really expressed what am i doing, living in a wormhole.
I wanted to create a community, a group that could bring alive a system we could call ours. I want to see people playing together, building this... comradeship where we could have fun together. To hold mining operations , to have fleets that could roam together for PvE or those same fleets rally to defense in case of attacks, to have an industry wing that could support whatever we are doing. I went to wormholes with such plan, and even when I'm living alone, I'm having a blast.
I nudged people to come live with me in a wormhole, but I noticed that I have never exactly told them what we are going to be doing there. In a way I thought that I was simply not ready to have people live here. Playing in a wormhole is not that easy, at least not at first. It is pretty hard, sometimes annoying and tedious. So I thought that if I would ask people to come over and they see how hard it is, they would leave. And I kept going, making it better and easier for people to live in here. However, recently I decided that it is a faulty tactic at its core. I may make it easier for people to live in my wormhole, true, but when difficulties come(and they will, due to the volatile nature of wormhole systems and EVE in general), they will just be crushed by them. I learned the hard way. *Mark puts his 'cool guy glasses' on
When i have just started EVE, i have tried different things to earn some basic isk, but exploration caught my fancy immediately. It was/is just my thing. So i managed to earn enough isk for a PLEX(1.4bil at a time) in 14 days. And i came upon a certain problem. I didn't know what to do. Sure I could have kept exploring and earning iskies, got myself a better ship, faster scanning equipment, etc.. But I didn't see the point. Earning isk for the sake of isk is no fun. And no matter what those 'hardcore' players say, this is a game, and games are meant to ENTERTAIN. So I decided to build. Build a 'base' a system to myself and others, to see people create complex things together. So I created a corp, and I chose a system to claim. I haven't had many companions in it over the time I was here, and I haven't had one that stayed with me permanently. But I, myself, am having a lot of fun, and will keep creating and building. Because i find that its challenging, engaging and fun. So here it is, i made clear what exactly I'm doing in this wormhole. Anyone who wants to join is free to hop on, but do not expect wormholes to be as easy as hi-sec. Its a 'hard mode' button and I like it!
I wanted to create a community, a group that could bring alive a system we could call ours. I want to see people playing together, building this... comradeship where we could have fun together. To hold mining operations , to have fleets that could roam together for PvE or those same fleets rally to defense in case of attacks, to have an industry wing that could support whatever we are doing. I went to wormholes with such plan, and even when I'm living alone, I'm having a blast.
I nudged people to come live with me in a wormhole, but I noticed that I have never exactly told them what we are going to be doing there. In a way I thought that I was simply not ready to have people live here. Playing in a wormhole is not that easy, at least not at first. It is pretty hard, sometimes annoying and tedious. So I thought that if I would ask people to come over and they see how hard it is, they would leave. And I kept going, making it better and easier for people to live in here. However, recently I decided that it is a faulty tactic at its core. I may make it easier for people to live in my wormhole, true, but when difficulties come(and they will, due to the volatile nature of wormhole systems and EVE in general), they will just be crushed by them. I learned the hard way. *Mark puts his 'cool guy glasses' on
When i have just started EVE, i have tried different things to earn some basic isk, but exploration caught my fancy immediately. It was/is just my thing. So i managed to earn enough isk for a PLEX(1.4bil at a time) in 14 days. And i came upon a certain problem. I didn't know what to do. Sure I could have kept exploring and earning iskies, got myself a better ship, faster scanning equipment, etc.. But I didn't see the point. Earning isk for the sake of isk is no fun. And no matter what those 'hardcore' players say, this is a game, and games are meant to ENTERTAIN. So I decided to build. Build a 'base' a system to myself and others, to see people create complex things together. So I created a corp, and I chose a system to claim. I haven't had many companions in it over the time I was here, and I haven't had one that stayed with me permanently. But I, myself, am having a lot of fun, and will keep creating and building. Because i find that its challenging, engaging and fun. So here it is, i made clear what exactly I'm doing in this wormhole. Anyone who wants to join is free to hop on, but do not expect wormholes to be as easy as hi-sec. Its a 'hard mode' button and I like it!